A Concise and Practical Introduction to Programming Algorithms in Java

A Concise and Practical Introduction to Programming Algorithms in Java

Author: Frank Nielsen

Publisher: Springer

ISBN: 184882338X

Category: Computers

Page: 252

View: 902

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A Concise and Practical Introduction to Programming Algorithms in Java has two main goals. The first is for novice programmers to learn progressively the basic concepts underlying most imperative programming languages using Java. The second goal is to introduce new programmers to the very basic principles of thinking the algorithmic way and turning the algorithms into programs using the programming concepts of Java. The book is divided into two parts and includes: The fundamental notions of variables, expressions and assignments with type checking - Conditional and loop statements - Explanation of the concepts of functions with pass-by-value arguments and recursion - Fundamental sequential and bisection search techniques - Basic iterative and recursive sorting algorithms. Each chapter of the book concludes with a set of exercises to enable students to practice concepts covered.

A Concise and Practical Introduction to Programming Algorithms in Java

A Concise and Practical Introduction to Programming Algorithms in Java

Author: Frank Nielsen

Publisher: Springer Science & Business Media

ISBN: 9781848823396

Category: Computers

Page: 252

View: 721

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A Concise and Practical Introduction to Programming Algorithms in Java has two main goals. The first is for novice programmers to learn progressively the basic concepts underlying most imperative programming languages using Java. The second goal is to introduce new programmers to the very basic principles of thinking the algorithmic way and turning the algorithms into programs using the programming concepts of Java. The book is divided into two parts and includes: The fundamental notions of variables, expressions and assignments with type checking - Conditional and loop statements - Explanation of the concepts of functions with pass-by-value arguments and recursion - Fundamental sequential and bisection search techniques - Basic iterative and recursive sorting algorithms. Each chapter of the book concludes with a set of exercises to enable students to practice concepts covered.

Introduction to HPC with MPI for Data Science

Introduction to HPC with MPI for Data Science

Author: Frank Nielsen

Publisher: Springer

ISBN: 9783319219035

Category: Computers

Page: 282

View: 875

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This gentle introduction to High Performance Computing (HPC) for Data Science using the Message Passing Interface (MPI) standard has been designed as a first course for undergraduates on parallel programming on distributed memory models, and requires only basic programming notions. Divided into two parts the first part covers high performance computing using C++ with the Message Passing Interface (MPI) standard followed by a second part providing high-performance data analytics on computer clusters. In the first part, the fundamental notions of blocking versus non-blocking point-to-point communications, global communications (like broadcast or scatter) and collaborative computations (reduce), with Amdalh and Gustafson speed-up laws are described before addressing parallel sorting and parallel linear algebra on computer clusters. The common ring, torus and hypercube topologies of clusters are then explained and global communication procedures on these topologies are studied. This first part closes with the MapReduce (MR) model of computation well-suited to processing big data using the MPI framework. In the second part, the book focuses on high-performance data analytics. Flat and hierarchical clustering algorithms are introduced for data exploration along with how to program these algorithms on computer clusters, followed by machine learning classification, and an introduction to graph analytics. This part closes with a concise introduction to data core-sets that let big data problems be amenable to tiny data problems. Exercises are included at the end of each chapter in order for students to practice the concepts learned, and a final section contains an overall exam which allows them to evaluate how well they have assimilated the material covered in the book.

Parallel Computational Technologies

Parallel Computational Technologies

Author: Leonid Sokolinsky

Publisher: Springer Nature

ISBN: 9783030816919

Category: Computers

Page: 327

View: 124

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This book constitutes refereed proceedings of the 15th International Conference on Parallel Computational Technologies, PCT 2021, held in March-April 2021. Due to the COVID-19 pandemic the conference was held online. The 22 revised full papers presented were carefully reviewed and selected from 89 submissions. The papers are organized in topical sections on high performance architectures, tools and technologies; parallel numerical algorithms; supercomputer simulation.

Guide to Java

Guide to Java

Author: James T. Streib

Publisher: Springer

ISBN: 9781447163176

Category: Computers

Page: 358

View: 881

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This book presents a focused and accessible primer on the fundamentals of Java programming, with extensive use of examples and hands-on exercises. Topics and features: provides an introduction to variables, input/output and arithmetic operations; describes objects and contour diagrams, explains selection structures, and demonstrates how iteration structures work; discusses object-oriented concepts such as overloading and classes methods, and introduces string variables and processing; illustrates arrays and array processing and examines recursion; explores inheritance and polymorphism and investigates elementary files; presents a primer on graphical input/output, discusses elementary exception processing, and presents the basics of Javadoc; includes exercises at the end of each chapter, with selected answers in an appendix and a glossary of key terms; provides additional supplementary information at an associated website.

Computer Graphics with Java

Computer Graphics with Java

Author: Glenn Rowe

Publisher: Palgrave MacMillan

ISBN: 033392097X

Category: Computers

Page: 335

View: 605

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With the recent explosion of interest into the development of both computer graphics and the Java programming language, there emerged a need for a student-orientated textbook that covered both of these fields. Whilst many of the textbooks within this field give an in-depth treatment of graphics theory, this title instead seeks to provide the reader with a concise survey of the more interesting graphical features (both 2 and 3 dimensional) that are currently available in Java and Java 3D.

Object-Oriented Discrete-Event Simulation with Java

Object-Oriented Discrete-Event Simulation with Java

Author: José M. Garrido

Publisher: Springer Science & Business Media

ISBN: 9781461513193

Category: Computers

Page: 256

View: 185

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Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.

Beginning Algorithms

Beginning Algorithms

Author: Simon Harris

Publisher: John Wiley & Sons

ISBN: 9780471783831

Category: Computers

Page: 600

View: 518

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Beginning Algorithms A good understanding of algorithms, and the knowledge of when toapply them, is crucial to producing software that not only workscorrectly, but also performs efficiently. This is the only book toimpart all this essential information-from the basics ofalgorithms, data structures, and performance characteristics to thespecific algorithms used in development and programming tasks. Packed with detailed explanations and instructive examples, thebook begins by offering you some fundamental data structures andthen goes on to explain various sorting algorithms. You'll thenlearn efficient practices for storing and searching by way ofhashing, trees, sets, and maps. The authors also share tips onoptimization techniques and ways to avoid common performancepitfalls. In the end, you'll be prepared to build the algorithmsand data structures most commonly encountered in day-to-daysoftware development. What you will learn from this book The basics of algorithms, such as iteration and recursion Elementary data structures such as lists, stacks, andqueues Basic and advanced sorting algorithms including insertion sort,quicksort, and shell sort Advanced data structures such as binary trees, ternary trees,and heaps Algorithms for string searching, string matching, hashing, andcomputational geometry How to use test-driven development techniques to ensure yourcode works as intended How to dramatically improve the performance of your code withhands-on techniques for profiling and optimization Who this book is for This book is for anyone who develops applications, or is justbeginning to do so, and is looking to understand algorithms anddata structures. An understanding of computer programming isbeneficial. Wrox Beginning guides are crafted to make learning programminglanguages and technologies easier than you think, providing astructured, tutorial format that will guide you through all thetechniques involved.

Java Cryptography Extensions

Java Cryptography Extensions

Author: Jason Weiss

Publisher: Morgan Kaufmann

ISBN: UOM:39015061736271

Category: Computers

Page: 158

View: 947

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Today's digital environment demands that every application design consider security early on in the design process. This title details a set of Java Cryptography Extensions (JCE) and includes code examples and a supplemental open-source cryptography toolkit.

Functional Programming for Java Developers

Functional Programming for Java Developers

Author: Dean Wampler

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449315443

Category: Computers

Page: 90

View: 341

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Software development today is embracing functional programming (FP), whether it's for writing concurrent programs or for managing Big Data. Where does that leave Java developers? This concise book offers a pragmatic, approachable introduction to FP for Java developers or anyone who uses an object-oriented language. Dean Wampler, Java expert and author of Programming Scala (O'Reilly), shows you how to apply FP principles such as immutability, avoidance of side-effects, and higher-order functions to your Java code. Each chapter provides exercises to help you practice what you've learned. Once you grasp the benefits of functional programming, you’ll discover that it improves all of the code you write. Learn basic FP principles and apply them to object-oriented programming Discover how FP is more concise and modular than OOP Get useful FP lessons for your Java type design—such as avoiding nulls Design data structures and algorithms using functional programming principles Write concurrent programs using the Actor model and software transactional memory Use functional libraries and frameworks for Java—and learn where to go next to deepen your functional programming skills

Modelling and Simulation

Modelling and Simulation

Author: Louis G. Birta

Publisher: Springer Science & Business Media

ISBN: 9781447127833

Category: Computers

Page: 437

View: 546

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This textbook presents a practical introduction to the fundamental aspects of modelling and simulation. It provides the necessary foundations both for those wishing to learn about this methodology and also for those who have a need to apply it in their work. Illustrative examples are drawn from projects formulated within the domains of both DEDS and CTDS. Features: presents a project-oriented perspective; describes an activity-based conceptual modelling framework (ABCmod) for DEDS; includes a new chapter that presents a novel world view, the Activity-Object world view, which eases the translation of a conceptual model specification in the ABCmod framework into a simulation program; contains numerous illustrative examples, useful algorithms, exercises and projects; includes a primer on probability, a concise guide to the GPSS programming environment and an overview of relevant MATLAB features in the appendices; provides supplementary software and teaching support material at an associated website.